Mantis Shrimp
Infobox
| Stat | Score |
|---|---|
| Hero | Mantis Shrimp |
| Real Name | Claude Cravette |
| Class | |
| Affiliation and Rank | |
| Background |
Infobox
Mantis Shrimp
Core Stats
| Stat | Score |
|---|---|
| STR | 5 |
| DEX | 1 |
| CON | 4 |
| INT | 1 |
| WIS | 0 |
| CHA | 2 |
| Defense | 17 or 14 |
| Health | 10 |
| Stun Points | 10 |
Powers:
- Shrinking - Mastery: 0
- 1 SP: +3 defense against ranged attacks (continuous power*).
- 2 SP: +1d8 damage to uppercut punch and no longer shrunk.
- 3 SP: +6 defense (to a max. of 20) against all attacks, except area attacks.
- Super Strength - Mastery: 0
- 1 SP: Strength roll to do ultimate damage plus strength.
- 2 SP: Do a feat of ridiculous strength, including super leap.
- 3 SP: Do a feat of absurd, ridiculous strength.
- Tough - Mastery: 0
- +10 hit points, already added into the total above.
Effort:
- Basic: 2
- Tools:
- Guns:
- Energy & Magic: 1
- Ultimate: 2
Properties:
- Armor +3 (Natural and breakable, Defense 17 with Armor and 14 without)
- Impact Resistant
- IR, UV and Enhanced Vision (perception checks with vision are Easy even in darkness)
- Water Breathing
- Xenochemical immune to poison and gas
- Unusual Appearance (impose “distracted or horrified” condition with CHA roll)
Loot:
Equipment:
- Micro Comms
Vulnerability:
- Steam (Irrational Fear)
* No need to spend additional SP once shrunk. 1 SP to grow back to “man” size.
