Manifester

Infobox
Stat Score
Hero Manifester
Real Name Larry Harry Jones
Stage Name Marchiano the Magnificent
Background
Infobox

Manifester

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Core Stats
Stat Score
STR 1
DEX 1
CON 2
INT 3
WIS 2
CHA 3
Defense 12
Health 10
Stun Points 10

Powers:

  • Mental Illusions - Mastery: 0
    • 1 SP: With a CHA roll, generate an illusion observed by a single target. Roll Energy (1d10) plus Energy EFFORT BONUS to determine the effectiveness of the illusion. (We will work on the numbers for what EFFORT is needed.)
    • 2 SP: With a CHA roll, generate an illusion observed by a sentient single target. This attack deals damage to that target. The EFFORT type for the damage dice corresponds to the form of the illusion but uses your EFFORT bonus for ENERGY.
    • 3 SP: Generate an illusion observed by any number of targets you select within FAR. Roll Energy plus Energy EFFORT BONUS to determine the effectiveness of the illusion.
      (Note: I believe this is the only POWER with an area effect that allows a player to select targets.)
  • Mind Blast - Mastery: 0
    • 1 SP: INT roll to inflict BASIC EFFORT in Stun Points to a single target. This is a visible attack, as are the other uses of this power.
    • 2 SP: Roll INT to emit an omni-directional mind blast wave. It hits all sentient targets within FAR range, doing BASIC EFFORT in STUN POINTS. Targets can roll CON to halve the STUN amount.
    • 3 SP: Roll INT. In 1d4 ROUNDS, unleash an explosion of mental energy. Any sentient target within FAR automatically takes 4 STUN damage.
  • Blink - Mastery: 0
    • 1 SP:
    • 2 SP:
    • 3 SP:

Effort:

  • Basic:
  • Tools:
  • Guns:
  • Energy & Magic: 4
  • Ultimate:

Properties:

  • Xenochemistry
  • Cosmic Enemies
  • Sanctum

Loot:

  • Mirage Cloak

Equipment:

  • Micro Comms
  • Team Suit
  • Adrenaline Pack

Background:

  • Interesting stuff goes here